Build:Chronomancer - Power DPS (2024)

The community gave this build a rating, making it top-tier: Great

Focused on: Directdamage

Designed for: Raids and Fractals

Expansions required:

Difficulty:

Normal

This build was last updated on November 14, 2023 and is up to date for the March 19, 2024 patch.

Contents

  • 1 Overview
  • 2 Skill Bar
    • 2.1 Weapon Variants
    • 2.2 Skill Variants
  • 3 Template Code
  • 4 Specializations
    • 4.1 Trait Variants
  • 5 Equipment
    • 5.1 Equipment Variants
  • 6 Consumables
  • 7 Usage
    • 7.1 Beginner Rotation
    • 7.2 Dagger Rotation
    • 7.3 Sword Rotation
    • 7.4 Crowd Control
    • 7.5 Notes

Overview

A power DPS Chronomancer build for raids, strikes, and fractals. This build is very complex and very not-beginner-friendly. Compared to Virtuoso, power chronomancer is much harder to play while dealing very similar damage, so it's a niche build.

This build requires practice and mastery to make the most out of Build:Chronomancer - Power DPS (2)Continuum Split. In addition, it has very good Crowd Control, utility, and versatility, and provides 50% Build:Chronomancer - Power DPS (3) Fury to its subgroup and a little Build:Chronomancer - Power DPS (4) Alacrity to itself.

Skill Bar

Dagger/Sword

Greatsword

Utility

Weapon Variants

  • Sword is the best mainhand weapon for players that don't own Secrets of the Obscure.
  • Sword/Focus can be taken in place of Greatsword. It is a fairly significant DPS loss, but can be worth it for the utility of Focus.

Skill Variants

  • Build:Chronomancer - Power DPS (5)Mirror Images should replace Build:Chronomancer - Power DPS (6)Mantra of Pain if using Focus, as you need quick clone generation for the opening Build:Chronomancer - Power DPS (7)Continuum Split.
  • Build:Chronomancer - Power DPS (8)Mantra of Pain could be swapped for Build:Chronomancer - Power DPS (9)Well of Action or Build:Chronomancer - Power DPS (10)Well of Senility if you find yourself accidentally using the last charge at the wrong time, or if you want the extra utility.
  • Build:Chronomancer - Power DPS (11)Signet of Humility if extra CC is required. Be aware of the long cooldown.

These are the skills suggested for full DPS, but if the situation requires, you can slot utility skills like Build:Chronomancer - Power DPS (12)Feedback, Build:Chronomancer - Power DPS (13)Portal Entre, Build:Chronomancer - Power DPS (14)Mantra of Distraction or other. If you have to take other skills, replace Mantra of Pain first, and if you really need another skill, replace Well of Calamity at a significant dps loss.

Template Code

[&DQcKGQEdKD4jDyMPaQFpAQQTawGPAY8BsxK8AQAAAAAAAAAAAAAAAAAAAAA=]

Copy Template Code

Specializations

Trait Variants

  • Build:Chronomancer - Power DPS (15)Empowered Illusions if using Focus
  • Build:Chronomancer - Power DPS (16)Delayed Reactions - if extra CC is needed

Equipment

Head
Assassin

Shoulders
Assassin

Chest
Assassin

Hands
Assassin

Legs
Assassin

Feet
Assassin

Backpiece
Berserker

Accessory
Berserker

Accessory
Berserker

Amulet
Assassin

Ring
Berserker

Ring
Assassin

Dagger
Berserker

Sword
Berserker

Sigil

Sigil

Greatsword
Berserker

Sigil

Sigil

Rune
x6

Infusion
x18

Relic

  • Build:Chronomancer - Power DPS (17)Relic of Fireworks is slightly higher damage, but means you have to use Build:Chronomancer - Power DPS (18)Illusionary Wave to maintain the Fireworks buff.
  • This set provides exactly 75% critical chance with , reaching 100% with Build:Chronomancer - Power DPS (19) Fury.
    • If varying this equipment, you want to aim for 2470 precision (including food).

Equipment Variants

On encounters, such as most raids, where Build:Chronomancer - Power DPS (20)Sigil of Superior Sigil of Impact does not gain bonus damage, taking a Build:Chronomancer - Power DPS (21)Sigil of Superior Sigil of Accuracy and swapping all gear to Build:Chronomancer - Power DPS (22) Berserker stats will be slightly higher damage.

Consumables

Food

  • /


Utility

Usage

Power chronomancer has a very complex rotation. Due to Build:Chronomancer - Power DPS (23)Improved Alacrity, your cooldowns are even shorter than normal, so the rotation is longer by squeezing more skills into it. You should memorise the opening and practice it, because then you can just follow your cooldowns to sort of know what to do.

Beginner Rotation

Alternatively, you can opt to drop Greatsword (or replace it with a Focus) to greatly simplify the rotation at a ~9% DPS loss. In this case, take Build:Chronomancer - Power DPS (24)Empowered Illusions in Domination. The rotation below assumes the use of Focus in the second set, but you can choose to camp Dagger/Sword if you prefer, though this is an additional ~2% DPS loss.


Opening Continuum Split
As this is a beginner rotation, Continuum Split is kept very simple:

  1. Build:Chronomancer - Power DPS (25)Bladecall to start with a clone to shatter
  2. Build:Chronomancer - Power DPS (26)Continuum Split
  3. Build:Chronomancer - Power DPS (27)Phantasmal Warden (replace with Build:Chronomancer - Power DPS (28)Phantasmal Swordsman if not using Focus)
  4. Build:Chronomancer - Power DPS (29)Phantasmal Disenchanter
  5. Build:Chronomancer - Power DPS (30)Unstable Bladestorm
  6. Build:Chronomancer - Power DPS (31)Continuum Shift
  7. Build:Chronomancer - Power DPS (32)Phantasmal Warden
  8. Build:Chronomancer - Power DPS (33) Weapon Swap


Rest of the Rotation
For the rest of the rotation you use Dagger skills, Build:Chronomancer - Power DPS (34)Gravity Well, and your three utility skills off cooldown (be sure not to consume the last charge of Build:Chronomancer - Power DPS (35)Mantra of Pain if using). Additionally:

  • On offhand Sword use Build:Chronomancer - Power DPS (36)Phantasmal Swordsman Build:Chronomancer - Power DPS (37)Signet of the Ether Build:Chronomancer - Power DPS (38)Phantasmal Swordsman, then continue using other skills off cooldown until you can use Build:Chronomancer - Power DPS (39)Phantasmal Swordsman once more. Then immediately Build:Chronomancer - Power DPS (40) Weapon swap afterwards (if using Focus).
  • On offhand Focus, use Build:Chronomancer - Power DPS (41)Phantasmal Warden whenever it comes off cooldown, then Build:Chronomancer - Power DPS (42) Weapon swap back to offhand Sword as soon as you can.


Video guide by Masel

Dagger Rotation

Opening Continuum Split

Start on Dagger

  1. Build:Chronomancer - Power DPS (43)Phantasmal Disenchanter
  2. Build:Chronomancer - Power DPS (44)Unstable Bladestorm
  3. Build:Chronomancer - Power DPS (45)Phantasmal Swordsman
  4. Build:Chronomancer - Power DPS (46)Bladecall
  5. Build:Chronomancer - Power DPS (47) Weapon Swap
  6. Build:Chronomancer - Power DPS (48)Mirror Blade
  7. Build:Chronomancer - Power DPS (49)Phantasmal Berserker, and Build:Chronomancer - Power DPS (50)Continuum Split during the cast
  8. Build:Chronomancer - Power DPS (51)Well of Calamity and Build:Chronomancer - Power DPS (52)Time Sink
  9. Build:Chronomancer - Power DPS (53)Signet of the Ether
  10. Build:Chronomancer - Power DPS (54)Phantasmal Berserker
  11. Build:Chronomancer - Power DPS (55)Phantasmal Disenchanter
  12. Build:Chronomancer - Power DPS (56)Mind Stab and Build:Chronomancer - Power DPS (57)Split Second
  13. Build:Chronomancer - Power DPS (58)Mirror Blade and Build:Chronomancer - Power DPS (59)Rewinder
  14. Build:Chronomancer - Power DPS (60)Gravity Well and Continuum Split ends
  15. Build:Chronomancer - Power DPS (61)Phantasmal Berserker
  16. Build:Chronomancer - Power DPS (62)Well of Calamity and Build:Chronomancer - Power DPS (63)Split Second Build:Chronomancer - Power DPS (64)Time Sink
  17. Build:Chronomancer - Power DPS (65)Signet of the Ether
  18. Build:Chronomancer - Power DPS (66)Phantasmal Berserker and Build:Chronomancer - Power DPS (67)Rewinder
  19. Build:Chronomancer - Power DPS (68)Mind Stab
  20. Build:Chronomancer - Power DPS (69)Mirror Blade and Build:Chronomancer - Power DPS (70)Distortion
  21. Build:Chronomancer - Power DPS (71) Weapon Swap


Dagger Loop

  1. Build:Chronomancer - Power DPS (72)Bladecall
  2. Build:Chronomancer - Power DPS (73)Unstable Bladestorm
  3. Build:Chronomancer - Power DPS (74)Phantasmal Swordsman + Shatter
  4. Build:Chronomancer - Power DPS (75)Signet of the Ether (skip on first loop)
  5. Autoattack and use Build:Chronomancer - Power DPS (76)Bladecall and Build:Chronomancer - Power DPS (77)Unstable Bladestorm when they come off cooldown, Shatter when you reach 3 clones
  6. Build:Chronomancer - Power DPS (78)Phantasmal Swordsman + Shatter
  7. Build:Chronomancer - Power DPS (79)Bladecall
  8. Build:Chronomancer - Power DPS (80) Weapon Swap


Greatsword Loop

  1. Build:Chronomancer - Power DPS (81)Phantasmal Berserker
  2. Build:Chronomancer - Power DPS (82)Mirror Blade
  3. Build:Chronomancer - Power DPS (83)Mind Stab
  4. Autoattack, use Build:Chronomancer - Power DPS (84)Mirror Blade when it comes off cooldown, and Shatter when you reach 3 clones
  5. Build:Chronomancer - Power DPS (85)Mind Stab
  6. Build:Chronomancer - Power DPS (86)Phantasmal Berserker
  7. Build:Chronomancer - Power DPS (87)Mirror Blade
  8. Build:Chronomancer - Power DPS (88) Weapon Swap
  9. Return to start of loop
  • Fill the gaps with auto attacks.
  • Use Build:Chronomancer - Power DPS (89)Mantra of Pain, Build:Chronomancer - Power DPS (90)Well of Calamity, and Build:Chronomancer - Power DPS (91)Phantasmal Disenchanter off cooldown.
  • With Build:Chronomancer - Power DPS (92)Mantra of Pain, use the last charge just before the end of a phase and recharge it near the start of the next one to provide some Build:Chronomancer - Power DPS (93) Might to your subgroup.
  • This rotation spams shatters to trigger Build:Chronomancer - Power DPS (94)Relic of Fireworks
    • Build:Chronomancer - Power DPS (95)Split Second deals a lot of damage, but doesn't trigger the relic, so save clones for it and immediately follow up with Build:Chronomancer - Power DPS (96)Time Sink or Build:Chronomancer - Power DPS (97)Distortion
    • Build:Chronomancer - Power DPS (98)Time Sink or Build:Chronomancer - Power DPS (99)Distortion can be saved for cc or defense.
      • In this case, you can add Build:Chronomancer - Power DPS (100)Illusionary Wave just before Mind Stab in the greatsword loop to maintain the fireworks buff instead
  • Every third dagger autoattack triggers a Cutter Burst, so try to do this before swapping to greatsword


Second Continuum Split

When Build:Chronomancer - Power DPS (101)Continuum Split is ready and you're on Dagger:

  1. Build:Chronomancer - Power DPS (102)Bladecall (if you're not at 3 clones)
  2. Build:Chronomancer - Power DPS (103)Phantasmal Swordsman, and Build:Chronomancer - Power DPS (104)Continuum Split during the cast
  3. Build:Chronomancer - Power DPS (105)Bladecall (if not used in step 1)
  4. Build:Chronomancer - Power DPS (106)Unstable Bladestorm
  5. Build:Chronomancer - Power DPS (107)Signet of the Ether
  6. Build:Chronomancer - Power DPS (108)Phantasmal Swordsman
  7. Build:Chronomancer - Power DPS (109)Well of Calamity
  8. Build:Chronomancer - Power DPS (110)Phantasmal Disenchanter and Build:Chronomancer - Power DPS (111)Split Second Build:Chronomancer - Power DPS (112)Rewinder
  9. Build:Chronomancer - Power DPS (113)Gravity Well and Build:Chronomancer - Power DPS (114)Time Sink
  10. Build:Chronomancer - Power DPS (115)Bladecall
  11. Build:Chronomancer - Power DPS (116)Continuum Shift
  12. Build:Chronomancer - Power DPS (117)Phantasmal Swordsman
  13. Build:Chronomancer - Power DPS (118)Signet of the Ether
  14. Build:Chronomancer - Power DPS (119)Phantasmal Swordsman
  15. Build:Chronomancer - Power DPS (120)Gravity Well and Build:Chronomancer - Power DPS (121)Distortion
  16. Build:Chronomancer - Power DPS (122)Well of Calamity
  17. Build:Chronomancer - Power DPS (123)Unstable Bladestorm
  18. Build:Chronomancer - Power DPS (124)Bladecall
  19. Build:Chronomancer - Power DPS (125) Weapon Swap
  • From this point, you now use Build:Chronomancer - Power DPS (126)Signet of the Ether at the end of the Dagger Loop rather than the start of it.
    • Everything else about the loop remains the same.


Video example

Video example (focus)

Sword Rotation

Opener

Start on Greatsword.

  1. Build:Chronomancer - Power DPS (127)Phantasmal Disenchanter
  2. Build:Chronomancer - Power DPS (128)Phantasmal Berserker
  3. Build:Chronomancer - Power DPS (129)Mind Stab
  4. Build:Chronomancer - Power DPS (130)Mirror Blade
  5. Build:Chronomancer - Power DPS (131) Weapon swap
  6. Build:Chronomancer - Power DPS (132)Illusionary Leap
  7. Build:Chronomancer - Power DPS (133)Phantasmal Swordsman Build:Chronomancer - Power DPS (134)Continuum Split at the very end of the cast time of the Swordsman.
  8. Build:Chronomancer - Power DPS (135)Mantra of Pain once you hit 10 stacks of Build:Chronomancer - Power DPS (136)Fencer's Finesse
  9. Build:Chronomancer - Power DPS (137)Signet of the Ether try to use it right when the Swordsman spawns to cancel the aftercast animation.
  10. Build:Chronomancer - Power DPS (138)Phantasmal Swordsman
  11. Build:Chronomancer - Power DPS (139)Phantasmal Disenchanter and Build:Chronomancer - Power DPS (140)Rewinder
  12. Build:Chronomancer - Power DPS (141)Well of Calamity and Build:Chronomancer - Power DPS (142)Split Second
  13. Build:Chronomancer - Power DPS (143)Gravity Well
  14. Build:Chronomancer - Power DPS (144)Blurred Frenzy. If you were successful following this very tight rotation, Continuum Split ends during Blurred Frenzy and Gravity Well is off cooldown.
  15. Build:Chronomancer - Power DPS (145)Phantasmal Swordsman
  16. Build:Chronomancer - Power DPS (146)Well of Calamity and Build:Chronomancer - Power DPS (147)Split Second
  17. Build:Chronomancer - Power DPS (148)Signet of the Ether
  18. Build:Chronomancer - Power DPS (149)Phantasmal Swordsman
  19. Build:Chronomancer - Power DPS (150) Weapon swap
  20. Build:Chronomancer - Power DPS (151)Phantasmal Berserker
  21. Build:Chronomancer - Power DPS (152)Mirror Blade
  22. Build:Chronomancer - Power DPS (153)Mind Stab
  23. Build:Chronomancer - Power DPS (154)Phantasmal Disenchanter


Loop

After the opener, you follow this loop:

  • When you swap to sword, the first and last skill before you swap again is Build:Chronomancer - Power DPS (155)Phantasmal Swordsman, and you will use Build:Chronomancer - Power DPS (156)Phantasmal Disenchanter in between. Fill the gaps with Build:Chronomancer - Power DPS (157)Blurred Frenzy and never interrupt your auto attack chain because most of the damage comes from the final strike Build:Chronomancer - Power DPS (158)Mind Spike.
  • When you swap to greatword, you use Build:Chronomancer - Power DPS (159)Phantasmal Berserker 3 times thanks to Build:Chronomancer - Power DPS (160)Signet of the Ether, and Build:Chronomancer - Power DPS (161)Phantasmal Disenchanter once, while using your greatsword damage skills in between.
  1. Build:Chronomancer - Power DPS (162)Phantasmal Berserker
  2. Build:Chronomancer - Power DPS (163)Signet of the Ether
  3. Build:Chronomancer - Power DPS (164)Phantasmal Berserker
  4. Build:Chronomancer - Power DPS (165)Mirror Blade
  5. Build:Chronomancer - Power DPS (166)Mind Stab
  6. Build:Chronomancer - Power DPS (167)Phantasmal Disenchanter
  7. Build:Chronomancer - Power DPS (168)Mirror Blade
  8. Build:Chronomancer - Power DPS (169)Mind Stab
  9. Build:Chronomancer - Power DPS (170)Phantasmal Berserker
  10. Build:Chronomancer - Power DPS (171)Mirror Blade
  11. Build:Chronomancer - Power DPS (172) Weapon swap
  • Use Build:Chronomancer - Power DPS (173)Well of Calamity off cooldown.
  • Build:Chronomancer - Power DPS (174)Gravity Well should be saved for CC. If there's no need for CC during the fight, Gravity Well can be used in the greatsword set instead of auto attacks. It has the lowest priority out of all your skills due to its very low damage.
  • If you have to interrupt the loop because the boss moved, or phased, or you have to do some mechanic, you don't simply resume your rotation where you left it.
    • If you're on sword, you want to return to greatsword whenever weapon swap is ready, casting your available skills while waiting. But if weapon swap is ready, cast Phantasmal Swordsman and swap inmediatly.
    • If you're on greatsword, try to follow the loop from the start skippig what's on cooldown and weapon swap when ready and your skills are on cooldown. If Signet of the Ether is on cooldown, don't wait for it.


Continuum Split

When Continuum Split comes off cooldown after the opener, you will want to be on greatsword with your cooldowns available, and shatter with 3 clones. You will use your Build:Chronomancer - Power DPS (175)Signet of the Ether to cast Build:Chronomancer - Power DPS (176)Phantasmal Berserker twice inside the split, and twice outside of it, and Well of Calamity Twice.

  1. Build:Chronomancer - Power DPS (177)Phantasmal Disenchanter
  2. Build:Chronomancer - Power DPS (178)Mirror Blade Build:Chronomancer - Power DPS (179)Continuum Split
  3. Build:Chronomancer - Power DPS (180)Phantasmal Berserker
  4. Build:Chronomancer - Power DPS (181)Signet of the Ether
  5. Build:Chronomancer - Power DPS (182)Phantasmal Berserker
  6. Build:Chronomancer - Power DPS (183)Phantasmal Disenchanter
  7. Build:Chronomancer - Power DPS (184)Mind Stab
  8. Build:Chronomancer - Power DPS (185)Well of Calamity
  9. Build:Chronomancer - Power DPS (186)Mirror Blade and Build:Chronomancer - Power DPS (187)Split Second
  10. Build:Chronomancer - Power DPS (188)Gravity Well and Build:Chronomancer - Power DPS (189)Rewinder
  11. Continuum Split ends during its cast.
  12. Build:Chronomancer - Power DPS (190)Phantasmal Berserker
  13. Build:Chronomancer - Power DPS (191)Signet of the Ether and Build:Chronomancer - Power DPS (192)Split Second
  14. Build:Chronomancer - Power DPS (193)Phantasmal Berserker and Build:Chronomancer - Power DPS (194)Rewinder
  15. Build:Chronomancer - Power DPS (195)Mind Stab
  16. Build:Chronomancer - Power DPS (196)Mirror Blade
  17. Build:Chronomancer - Power DPS (197) Weapon swap
  18. Build:Chronomancer - Power DPS (198)Phantasmal Swordsman
  19. Build:Chronomancer - Power DPS (199)Blurred Frenzy
  20. Build:Chronomancer - Power DPS (200)Well of Calamity
  21. Continue with the priority.


Video example

Video example (Focus)

Crowd Control

  • Build:Chronomancer - Power DPS (201)Gravity Well
  • Build:Chronomancer - Power DPS (202)Time Sink
  • Build:Chronomancer - Power DPS (203)Illusionary Riposte Build:Chronomancer - Power DPS (204)Counter Blade
  • Build:Chronomancer - Power DPS (205)Illusionary Wave

Notes

  • Essentially, you use all your skills except Build:Chronomancer - Power DPS (206)Illusionary Leap and Build:Chronomancer - Power DPS (207)Illusionary Wave.
  • Use Build:Chronomancer - Power DPS (208)Split Second whenever you have 3 clones up.
  • Make sure not to interrupt your autoattack chain as the damage from it is heavily loaded into the final strike, Build:Chronomancer - Power DPS (209)Mind Spike.
  • Save clones to shatter with Build:Chronomancer - Power DPS (210)Time Sink if you will need to CC in the immediate future.
  • After the opener, use Build:Chronomancer - Power DPS (211)Mantra of Pain anytime it gets a charge.
    • Use the final charge just before a boss is about to phase, and recharge it before the start of the next.
  • Try to flank (attack from behind or the side) whenever possible to make use of your Build:Chronomancer - Power DPS (212)Rune of Superior Rune of the Thief.
  • Don't worry too much if you were unable to fit Build:Chronomancer - Power DPS (213)Gravity Well inside the Continuum Split opener, it deals less damage than one full sword auto attack chain, and 3 greatsword auto attacks.
  • Build:Chronomancer - Power DPS (214)Flow of Time provides enough Build:Chronomancer - Power DPS (215) Alacrity to counter the negative side of Build:Chronomancer - Power DPS (216)Improved Alacrity. This means that your Alacrity-provider doesn't have to increase their boon duration to give you more Alacrity. Your Alacrity might drop during transitions and other situations where you can't create and shatter clones, but that shouldn't be a problem.
  • As you master this class, you can start considering some more advanced tips and tricks:
    • Build:Chronomancer - Power DPS (217)Blurred Frenzy, Build:Chronomancer - Power DPS (218)Mind Stab and Build:Chronomancer - Power DPS (219)Signet of the Ether will interrupt your current skill cast. The opener takes advantage of this to cancel the aftercast animations of Build:Chronomancer - Power DPS (220)Phantasmal Swordsman, but make sure to not interrupt yourself with these skills. You can use them, or weapon stow, to cancel the aftercast animation of Build:Chronomancer - Power DPS (221)Illusionary Leap, which can be cancelled almost instantly, or Build:Chronomancer - Power DPS (222)Blurred Frenzy, which can be stowed after the final strik.
    • When on gretsword, if you already have 3 clones as Build:Chronomancer - Power DPS (223)Split Second is almost off cooldown, and you have phantasms attacking, you can shatter the 3 clones with Build:Chronomancer - Power DPS (224)Split Second, then shatter those phantasms (after they become clones) with Build:Chronomancer - Power DPS (225)Rewinder, because you will have 3 clones up again through Build:Chronomancer - Power DPS (226)Phantasmal Berserker and Build:Chronomancer - Power DPS (227)Mirror Blade by the time Split Second is off cooldown again. This is only a 2% dps gain, so ignore it if you're not confident that you can pull it off because delaying Build:Chronomancer - Power DPS (228)Split Second by even 1 second, or not having 3 clones ready for it, would be terrible.
    • Build:Chronomancer - Power DPS (229)Well of Calamity has artificially high priority in the rotation so that it is off cooldown for the second Continuum Split. If you had to interrupt your rotation at any point, you will no longer need to give such high priority to it. Instead, when Continuum Split is coming off cooldown, ensure that Well of Calamity will be available to use inside of it. With 13,3 seconds cooldown, this means you should leave WoC off cooldown when CS will be ready in 8-9 seconds or less.
Build:Chronomancer - Power DPS (2024)
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