Build:Mechanist - Condi Mechanist (2024)

The community gave this build a rating, making it second-tier: Good

Focused on: Conditiondamage

Designed for: PvP Conquest

Difficulty:

Easy

This build was last updated on January 11, 2024 and is up to date for the March 19, 2024 patch.

  • 1 Overview
  • 2 Skill Bar
  • 3 Template Code
  • 4 Specializations
  • 5 Equipment
    • 5.1 Equipment Variants
  • 6 Usage
  • 7 Related Builds

Overview

A jack of all trades, master of none Condition damage PvP Mechanist build. It's capable of doing anything from teamfighting to taking 1v1s, while using its above average mobility to rotate from fight to fight or decapp unguarded capture points.

Skill Bar

Pistol/Shield

Utility

Template Code

[&DQMmNS8ZRjoNGxQBjQFfARAbXgEOGwAACRsAAAAAAAAAAAAAAAAAAAAAAAA=]

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Specializations

Variants

  • Build:Mechanist - Condi Mechanist (1)Mech Arms: Single-Edge Cutters and Build:Mechanist - Condi Mechanist (2)Mech Frame: Conductive Alloys could be considered for a high risk/reward build but your sustain's going to be much lower.

Equipment

Pistol

Shield

Sigil

Sigil

Rune

Amulet

Relic

Equipment Variants

Sigils

Build:Mechanist - Condi Mechanist (3)Sigil of Purging can be replaced by any of the following sigils if you don't need the condi cleansing:

  • Build:Mechanist - Condi Mechanist (4)Sigil of Courage increases the damage of both you and the Mech.
  • Build:Mechanist - Condi Mechanist (5)Sigil of Confusion improves Build:Mechanist - Condi Mechanist (6)Static Shot and Build:Mechanist - Condi Mechanist (7)Superconducting Signet.

Usage

General

  • Build:Mechanist - Condi Mechanist (8)Rocket Boots and Build:Mechanist - Condi Mechanist (9)Shift Signet greatly improve your mobility, and mobility is a key part of your defense. Try to avoid being in melee most of the time, especially when your shield skills aren't available. Rocket Boots is a great filler skill to patch gaps in your sustain.
    • These two skills also make the build a strong roamer, allowing it to rotate between capture points in seconds if need be. When you can't find a favorable fight to join, use your mobility to zip around the map and decap unguarded nodes.
  • Use the Mech's F1 Build:Mechanist - Condi Mechanist (10)Explosive Knuckle as often as possible. The Build:Mechanist - Condi Mechanist (11) Weakness can cover your damaging conditions on top of adding to your sustain by reducing the strike damage they deal. It also helps the Mech stick to your target.
  • Build:Mechanist - Condi Mechanist (12)Overclock Signet is mostly for the passive CD reduction and the Mech revival portion of the active. Using it for the damage is very rare but sometimes you might want to consider that to help with cleaving downed targets. Against moving targets however landing it can be quite hard, especially on uneven terrain, and the Mech can get CC'd very easily unless you commit to it with Build:Mechanist - Condi Mechanist (13)Crisis Zone.
  • Any boon you gain is also granted to your Mech. This causes Build:Mechanist - Condi Mechanist (14)Pinpoint Distribution to maintain 10 stacks of Build:Mechanist - Condi Mechanist (15) Might on your Mech - 5 because the trait gives you Might and another 5 because the trait is AoE and the Mech is an ally.


Damage

  • Most of the burst damage comes from Build:Mechanist - Condi Mechanist (16)Superconducting Signet, but getting enemies to stay in range of it is the hard part. Try stunning them with Build:Mechanist - Condi Mechanist (17)Static Shield, CC with Build:Mechanist - Condi Mechanist (18)Sky Circus or use Build:Mechanist - Condi Mechanist (19)Explosive Knuckle as a gapcloser for the Mech. Hugging the Mech could also work, forcing enemies to tank the signet's active damage if they want to reach you, but you should be ready to use some defensive skills in that situation.
  • As for Pistol skills, both Build:Mechanist - Condi Mechanist (20)Poison Dart Volley and Build:Mechanist - Condi Mechanist (21)Static Shot deal solid damage. Static Shot could even help you trade blows with enemies better because of the Build:Mechanist - Condi Mechanist (22) Blind.
  • When you have nothing better to do spam Build:Mechanist - Condi Mechanist (23)Fragmentation Shot or kite enemies until your burst CDs come back up.


Sustain

  • Build:Mechanist - Condi Mechanist (24)Shift Signet is one of your best defensive skills in general: it breaks stuns, cleanses conditions, and lets you escape to the highground.
  • Build:Mechanist - Condi Mechanist (25)Crisis Zone (Mech's F2) is your next best defensive skill, useful against every kind of pressure. Cleanses conditions, applies Build:Mechanist - Condi Mechanist (26) Protection to protect from strike damage, blocks an attack with Build:Mechanist - Condi Mechanist (27) Aegis, breaks stun and makes you immune to CC chains with the Build:Mechanist - Condi Mechanist (28) Stability. On top of that it even has Build:Mechanist - Condi Mechanist (29) Alacrity to speed up your skill recharge rate - and not just yours, but the Mech's too, reducing the CD of Crisis Zone itself!
    • This skill is AoE, you could use it to support allies in need too.
    • You need to be in range of your Mech for this skill to affect you!
  • Shield skills and Build:Mechanist - Condi Mechanist (30)Rectifier Signet grant you Build:Mechanist - Condi Mechanist (31) Protection through various Inventions traits, and Build:Mechanist - Condi Mechanist (32)Anticorrosion Plating cleanses conditions from you whenever you gain Protection. Your healing skill removes an additional condition via Build:Mechanist - Condi Mechanist (33)Cleansing Synergy.
  • Build:Mechanist - Condi Mechanist (34)Rocket Boots is great for shaking off enemies as well as cleansing several non-damaging conditions, increasing the likelyhood of removing damaging ones if you follow it up with any other skill that cleanses conditions.
  • Both shield skills are very versatile defensive CDs.
  • Build:Mechanist - Condi Mechanist (35)Magnetic Shield (engineer) works best against projectiles but its chain skill Build:Mechanist - Condi Mechanist (36)Magnetic Inversion is an AoE knockback, so even against melee you could use this skill for the CC alone. Or if you want to pressure someone ranged, Magnetic Shield could let you walk up to them while the knockback is a great followup once you're in melee.
  • Build:Mechanist - Condi Mechanist (37)Static Shield is effective at any range but works best in melee as it even stuns enemies who strike you there. For maximum value use its chain skill Build:Mechanist - Condi Mechanist (38)Throw Shield right as Static Shield is about to run out - the Build:Mechanist - Condi Mechanist (39) Daze further prevents them from pressuring you, and has the potential to hit them on its way back too.

Related Builds

Condi Mechanist Roamer - WvW roaming version.

Build:Mechanist - Condi Mechanist (2024)
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