Build:Mechanist - Condi DPS (2024)

The community gave this build a rating, making it top-tier: Great

Focused on: Conditiondamage

Designed for: Raids and Fractals

Expansions required:

Difficulty:

Normal

This build was last updated on April 07, 2024 and is up to date for the March 19, 2024 patch.

Contents

  • 1 Overview
  • 2 Skill Bar
    • 2.1 J-Drive Variants
  • 3 Template Code
  • 4 Specializations
  • 5 Equipment
    • 5.1 Non-SotO Relics
  • 6 Consumables
  • 7 Usage
    • 7.1 Simpler Rotations
    • 7.2 Jade Dynamo rotation
    • 7.3 Winging It
    • 7.4 General Tips

Overview

Condition mechanist is a strong and versatile DPS build that is both the strongest and simplest version of condition engineer to date. The addition of the mech ensures reliable damage with minimal input, and the strength of signets allows you to replace kits and vastly simplify the rotation as you desire.

The plethora of viable builds means that this is a strong option regardless of experience level, and it allows you to gently increase the difficulty (and damage) as you gain confidence. The default build presented here is the highest damage on most bosses, but also the most complicated, so be sure to read the guide to figure out which build is best for you.

Skill Bar

Pistol/Pistol

Utility

J-Drive Variants

If you use Build:Mechanist - Condi DPS (2)Mech Core: J-Drive, you can dramatically simplify the rotation without losing too much damage:

  • Build:Mechanist - Condi DPS (3)Superconducting Signet can replace Build:Mechanist - Condi DPS (4)Bomb Kit or Build:Mechanist - Condi DPS (5)Grenade Kit, depending on personal preference.
    • On bosses with high attack rates, Build:Mechanist - Condi DPS (6)Bomb Kit will outperform Build:Mechanist - Condi DPS (7)Grenade Kit.
  • Build:Mechanist - Condi DPS (8)Rectifier Signet also becomes stronger, but Build:Mechanist - Condi DPS (9)A.E.D. may still be preferred.
  • If you want to totally avoid kits, use a Build:Mechanist - Condi DPS (10)Flame Turret along with Build:Mechanist - Condi DPS (11)Big Boomer (as there will be few explosions).

Template Code

[&DQMGJyY5RhUqDyoPhgCGAAcBBwEQGw4bCRuJAQAAAAAAAAAAAAAAAAAAAAA=]

Copy Template Code

Specializations

  • Build:Mechanist - Condi DPS (12)Mech Core: J-Drive will make signets significantly stronger, allowing you to replace kits with them.

Equipment

Head
Viper

Shoulders
Viper

Chest
Viper

Hands
Viper

Legs
Viper

Feet
Viper

Backpiece
Viper

Accessory
Viper

Accessory
Viper

Amulet
Viper

Ring
Viper

Ring
Viper

Pistol
Viper

Pistol
Viper

Sigil

Sigil

Rune
x6

Infusion
x18

Relic

  • On bosses with very high attack rates, you could use Build:Mechanist - Condi DPS (13)Rune of Superior Rune of Perplexity and (assumes you are running Bomb Kit).
  • The Build:Mechanist - Condi DPS (14)Sigil of Superior Sigil of Bursting could be swapped for a Build:Mechanist - Condi DPS (15)Sigil of Superior Sigil of Geomancy. The sigil is cheaper and the damage is basically identical, but it requires you to be in melee to benefit.

Non-SotO Relics

Unfortunately there aren't any good core damage relics for condi Mechanist, the best option being Build:Mechanist - Condi DPS (16)Relic of the Aristocracy, which does not affect your mech.

  • If running this, you would want to swap some pieces to Build:Mechanist - Condi DPS (17) Sinister stats such that you reach ~67% base condition duration, with bleeding and burning duration capped.
  • It may be recommended to pick an option that offers some utility instead.

Consumables

Food

  • or ascended versions

Utility

    • for a cheaper alternative

Usage

Simpler Rotations

Mechanist's signets are very strong, which allows them to replace Build:Mechanist - Condi DPS (18)Bomb Kit/Build:Mechanist - Condi DPS (19)Grenade Kit and Build:Mechanist - Condi DPS (20)Elite Mortar Kit if you use the Build:Mechanist - Condi DPS (21)Mech Core: J-Drive trait. This also allows you to use Build:Mechanist - Condi DPS (22)Shift Signet without losing DPS.

See the Condi Boon Support page for this rotation, and use Build:Mechanist - Condi DPS (23)Superconducting Signet off cooldown - this should prevent you needing to use Build:Mechanist - Condi DPS (24)Freeze Grenade outside of the opener.


Video guide by Masel

Rotation example (J-Drive)

Rotation example (J-Drive with Bomb Kit)

Jade Dynamo rotation

The Jade Dynamo rotation (using three kits) is very complicated and essentially boils down to keeping track of priority cooldown skills and switching into kits as necessary to maximise their uses. Downtime between kit swaps are filled with Pistol autos.


To make this manageable, each "kit" you swap to (for these purposes we consider Pistols to also be a kit) has a key skill that we ideally want to swap to and use every time it comes off cooldown, as well as some lower-priority skills that you use if they happen to be off cooldown when you swap. The skills you use in each kit are:


Pistol/Pistol
Key skills: Build:Mechanist - Condi DPS (25)Blowtorch & Build:Mechanist - Condi DPS (26)Poison Dart Volley
Other skills: Build:Mechanist - Condi DPS (27)Static Shot


Grenade Kit
Key skill: Build:Mechanist - Condi DPS (28)Shrapnel Grenade
Other skills: Build:Mechanist - Condi DPS (29)Freeze Grenade & Build:Mechanist - Condi DPS (30)Poison Grenade


Bomb Kit
Key skill: Build:Mechanist - Condi DPS (31)Fire Bomb
Other skill: Build:Mechanist - Condi DPS (32)Concussion Bomb


You may notice that the cooldowns of the key skills (before Build:Mechanist - Condi DPS (33) Alacrity) are 5, 8 and 12 seconds, which do not fit together very neatly. The full rotation then is not going to look very neat, but it can be broken down into a general loop with three sections:


Section 1

Cycle through each kit in turn, using all the skills named above in each. In general, the best order for kits will be

Build:Mechanist - Condi DPS (34)Static Shot & Build:Mechanist - Condi DPS (35)Blowtorch Build:Mechanist - Condi DPS (36)Grenade Kit Build:Mechanist - Condi DPS (37)Poison Dart Volley Build:Mechanist - Condi DPS (38)Bomb Kit

Build:Mechanist - Condi DPS (39)Poison Dart Volley and Build:Mechanist - Condi DPS (40)Fire Bomb have the same cooldown, so if we make sure to cast Build:Mechanist - Condi DPS (41)Poison Dart Volley last on Pistol and Build:Mechanist - Condi DPS (42)Fire Bomb first in Build:Mechanist - Condi DPS (43)Bomb Kit then we can know that we only need to go into Build:Mechanist - Condi DPS (44)Bomb Kit immediately after using Build:Mechanist - Condi DPS (45)Poison Dart Volley.

After Build:Mechanist - Condi DPS (46)Bomb Kit, autoattack on Pistol until just before Build:Mechanist - Condi DPS (47)Poison Dart Volley then do:

Build:Mechanist - Condi DPS (48)Shrapnel Grenade Build:Mechanist - Condi DPS (49)Poison Dart Volley Build:Mechanist - Condi DPS (50)Fire Bomb


Section 2

Your key Pistol/Pistol should be coming off cooldown now so you can immediately go

Build:Mechanist - Condi DPS (51)Static Shot & Build:Mechanist - Condi DPS (52)Blowtorch Build:Mechanist - Condi DPS (53)Grenade Kit Pistol/Pistol

Build:Mechanist - Condi DPS (54)Shrapnel Grenade may not be available when you swap to Build:Mechanist - Condi DPS (55)Grenade Kit, so auto with Build:Mechanist - Condi DPS (56)Grenade until it's ready.

After Build:Mechanist - Condi DPS (57)Shrapnel Grenade autoattack on Pistol until just before Build:Mechanist - Condi DPS (58)Poison Dart Volley, then:

Build:Mechanist - Condi DPS (59)Shrapnel Grenade Build:Mechanist - Condi DPS (60)Poison Dart Volley Build:Mechanist - Condi DPS (61)Bomb Kit Pistol/Pistol


Section 3

The final section is much like Section 2, but the cooldowns align slightly differently.

Build:Mechanist - Condi DPS (62)Static Shot & Build:Mechanist - Condi DPS (63)Blowtorch Build:Mechanist - Condi DPS (64)Grenade Kit Pistol/Pistol

This time, when Build:Mechanist - Condi DPS (65)Poison Dart Volley is available do

Build:Mechanist - Condi DPS (66)Poison Dart Volley Build:Mechanist - Condi DPS (67)Bomb Kit Pistol/Pistol

Autoattack on Pistol until Build:Mechanist - Condi DPS (68)Static Shot and Build:Mechanist - Condi DPS (69)Blowtorch are on a ~6 second cooldown then quickly swap into Build:Mechanist - Condi DPS (70)Grenade Kit and use Build:Mechanist - Condi DPS (71)Shrapnel Grenade. Return to Pistol/Pistol after using Build:Mechanist - Condi DPS (72)Shrapnel Grenade and start again from Section 1 when Build:Mechanist - Condi DPS (73)Blowtorch and Build:Mechanist - Condi DPS (74)Static Shot are off cooldown.


Rotation example (Jade Dynamo)

Winging It

If you find the structure above difficult to follow, you can use your Pistol cooldowns to prompt you to swap kits:

  • Every time you use Build:Mechanist - Condi DPS (75)Poison Dart Volley, go into Build:Mechanist - Condi DPS (76)Bomb Kit
  • Build:Mechanist - Condi DPS (77)Shrapnel Grenade has roughly half the cooldown of Build:Mechanist - Condi DPS (78)Static Shot and Build:Mechanist - Condi DPS (79)Blowtorch, so use it once immediately before or after using these Pistol skills, then again when they are on a ~6 second cooldown.
  • Focus on the key skills so as not to delay your rotation.
    • When swapping to kits to use key skills, have a look at the remaining cooldowns on the other skills. If they are ready, then swap back to the kit and use them when you would otherwise just be autoattacking on Pistol.
  • Pistol skills should take priority.

General Tips

  • Make sure you're within 360 units of your mech before using F1-3 skills, or they will have a 50% longer cooldown thanks to Build:Mechanist - Condi DPS (80)Mechanical Genius.
  • Any of your other Pistol skills will interrupt Build:Mechanist - Condi DPS (81)Poison Dart Volley, so it's best to use it last.
    • You can swap to Build:Mechanist - Condi DPS (82)Bomb Kit during the cast without interrupting the skill.
  • During the wind-up of Build:Mechanist - Condi DPS (83)Blowtorch, it can be interrupted with Build:Mechanist - Condi DPS (84)Static Shot. Either make sure not to press Build:Mechanist - Condi DPS (85)Static Shot too soon, or use Build:Mechanist - Condi DPS (86)Static Shot first.
  • Press all your mech skills off cooldown - you can save Build:Mechanist - Condi DPS (87)Jade Mortar for CC if necessary.
  • If using Build:Mechanist - Condi DPS (88)Overclock Signet, use it off cooldown. It is a very small DPS gain though, so hold on to it if there is any danger that the mech might die.
Build:Mechanist - Condi DPS (2024)
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